A dad figure wearing red Christmas socks, generated from an actual photo next to a Christmas tree. This example demonstrates how VibeSprite can transform a real-world photo into a game-ready character with multiple animation spritesheets.
Photo reference (selfie next to a Christmas tree)
No text prompt — generated from photo reference
Base character with 8 isometric idle poses
9 columns x 8 rows — Row 1: idle poses in 8 directions. Rows 2-8: walk animation frames across 8 isometric directions
9 columns x 8 rows — Row 1: idle poses in 8 directions. Rows 2-8: run animation frames across 8 isometric directions
12 columns x 8 rows — Each row contains a full 12-frame jump animation for one of the 8 isometric directions
Upload a photo
Take a photo or use an existing image as reference for your character.
Generate the character
VibeSprite transforms your photo into a 2D game character with 8 isometric idle poses.
Generate animation spritesheets
Pick an action (walk, run, jump) and generate a full animation spritesheet with frames in all 8 directions.
Download and use in your game
Download the spritesheets and integrate them into your game engine.
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Character from Text Prompt + Enhancement
Character from Text Prompt + Enhancement
Character from a Simple Prompt
Character from a Name Prompt
Character from a Selfie
Character from a Simple Prompt
Ready to process...